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	<title>Comments on: 1bc29b36f623ba82aaf6724fd3b16718</title>
	<atom:link href="http://www.boiledbeans.net/2009/07/30/1bc29b36f623ba82aaf6724fd3b16718/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.boiledbeans.net/2009/07/30/1bc29b36f623ba82aaf6724fd3b16718/</link>
	<description>Drama! Intrigue! Geekiness!</description>
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		<item>
		<title>By: p vs np</title>
		<link>http://www.boiledbeans.net/2009/07/30/1bc29b36f623ba82aaf6724fd3b16718/comment-page-1/#comment-81931</link>
		<dc:creator>p vs np</dc:creator>
		<pubDate>Sun, 02 Aug 2009 13:23:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.boiledbeans.net/?p=4204#comment-81931</guid>
		<description>It&#039;s the Pigeon Hole Principle doing kireek in Hash tables,_quote_ because the number of possible keys exceeds the number of indices in the array. No hashing algorithm, no matter how clever, can avoid these collisions. _quote_</description>
		<content:encoded><![CDATA[<p>It&#8217;s the Pigeon Hole Principle doing kireek in Hash tables,_quote_ because the number of possible keys exceeds the number of indices in the array. No hashing algorithm, no matter how clever, can avoid these collisions. _quote_</p>
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	<item>
		<title>By: Deepthi JS</title>
		<link>http://www.boiledbeans.net/2009/07/30/1bc29b36f623ba82aaf6724fd3b16718/comment-page-1/#comment-81928</link>
		<dc:creator>Deepthi JS</dc:creator>
		<pubDate>Sun, 02 Aug 2009 12:36:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.boiledbeans.net/?p=4204#comment-81928</guid>
		<description>1--&gt; Pigeon Hole Principle and 2--&gt; algorithm for hashing.According to wiki,collisions are inevitable in a hash table because the number of possible keys exceeds the number of indices in the array.</description>
		<content:encoded><![CDATA[<p>1&#8211;&gt; Pigeon Hole Principle and 2&#8211;&gt; algorithm for hashing.According to wiki,collisions are inevitable in a hash table because the number of possible keys exceeds the number of indices in the array.</p>
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	<item>
		<title>By: username</title>
		<link>http://www.boiledbeans.net/2009/07/30/1bc29b36f623ba82aaf6724fd3b16718/comment-page-1/#comment-81922</link>
		<dc:creator>username</dc:creator>
		<pubDate>Sun, 02 Aug 2009 09:49:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.boiledbeans.net/?p=4204#comment-81922</guid>
		<description>1. Pigeonhole principle
2. MD5: hash algorithm

collisions are inevitable in a hash table because the number of possible keys exceeds the number of indices in the array. No hashing algorithm, no matter how clever, can avoid these collisions.

http://en.wikipedia.org/wiki/Pigeonhole_principle</description>
		<content:encoded><![CDATA[<p>1. Pigeonhole principle<br />
2. MD5: hash algorithm</p>
<p>collisions are inevitable in a hash table because the number of possible keys exceeds the number of indices in the array. No hashing algorithm, no matter how clever, can avoid these collisions.</p>
<p><a href="http://en.wikipedia.org/wiki/Pigeonhole_principle" rel="nofollow">http://en.wikipedia.org/wiki/Pigeonhole_principle</a></p>
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	<item>
		<title>By: Joshan</title>
		<link>http://www.boiledbeans.net/2009/07/30/1bc29b36f623ba82aaf6724fd3b16718/comment-page-1/#comment-81913</link>
		<dc:creator>Joshan</dc:creator>
		<pubDate>Sun, 02 Aug 2009 05:01:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.boiledbeans.net/?p=4204#comment-81913</guid>
		<description>pigeon hole principle.......This principle states that, given two natural numbers n and m with n &gt; m, if n items are put into m pigeonholes, then at least one pigeonhole must contain more than one item.</description>
		<content:encoded><![CDATA[<p>pigeon hole principle&#8230;&#8230;.This principle states that, given two natural numbers n and m with n &gt; m, if n items are put into m pigeonholes, then at least one pigeonhole must contain more than one item.</p>
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	<item>
		<title>By: kiran</title>
		<link>http://www.boiledbeans.net/2009/07/30/1bc29b36f623ba82aaf6724fd3b16718/comment-page-1/#comment-81891</link>
		<dc:creator>kiran</dc:creator>
		<pubDate>Sat, 01 Aug 2009 18:33:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.boiledbeans.net/?p=4204#comment-81891</guid>
		<description>Pigeonhole principle, sha, problem - collisions</description>
		<content:encoded><![CDATA[<p>Pigeonhole principle, sha, problem &#8211; collisions</p>
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	</item>
	<item>
		<title>By: piezocake</title>
		<link>http://www.boiledbeans.net/2009/07/30/1bc29b36f623ba82aaf6724fd3b16718/comment-page-1/#comment-81886</link>
		<dc:creator>piezocake</dc:creator>
		<pubDate>Sat, 01 Aug 2009 16:36:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.boiledbeans.net/?p=4204#comment-81886</guid>
		<description>The pigeon-hole principle makes the Boolean satisfiability  problem NP-hard ?</description>
		<content:encoded><![CDATA[<p>The pigeon-hole principle makes the Boolean satisfiability  problem NP-hard ?</p>
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	<item>
		<title>By: blackrat</title>
		<link>http://www.boiledbeans.net/2009/07/30/1bc29b36f623ba82aaf6724fd3b16718/comment-page-1/#comment-81873</link>
		<dc:creator>blackrat</dc:creator>
		<pubDate>Sat, 01 Aug 2009 07:19:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.boiledbeans.net/?p=4204#comment-81873</guid>
		<description>The pigeonhole principle (fig. 1) forms the basis of collision resolution techniques. An unfortunate juxtaposition also being, you cannot escape collisions when it comes to hashing.
Any good hashing algorithm avoids collision. However that becomes a distinct impossibility as soon as the data-size(pigeons) exceeds the checksum size(pigeonholes), regardless of algorithmic jugglery.

The Vulnerability of SHA-1 (fig. 2) was brought to light by Xiaoyun Wang @ Shandong U. Devising a method for replicating collisions nearly 2^12 times faster(in terms of algo. complexity) than what is agreed to be computationally secure.</description>
		<content:encoded><![CDATA[<p>The pigeonhole principle (fig. 1) forms the basis of collision resolution techniques. An unfortunate juxtaposition also being, you cannot escape collisions when it comes to hashing.<br />
Any good hashing algorithm avoids collision. However that becomes a distinct impossibility as soon as the data-size(pigeons) exceeds the checksum size(pigeonholes), regardless of algorithmic jugglery.</p>
<p>The Vulnerability of SHA-1 (fig. 2) was brought to light by Xiaoyun Wang @ Shandong U. Devising a method for replicating collisions nearly 2^12 times faster(in terms of algo. complexity) than what is agreed to be computationally secure.</p>
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	<item>
		<title>By: Rogi</title>
		<link>http://www.boiledbeans.net/2009/07/30/1bc29b36f623ba82aaf6724fd3b16718/comment-page-1/#comment-81870</link>
		<dc:creator>Rogi</dc:creator>
		<pubDate>Sat, 01 Aug 2009 06:23:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.boiledbeans.net/?p=4204#comment-81870</guid>
		<description>Would it suffice to simply say, *collisions*?</description>
		<content:encoded><![CDATA[<p>Would it suffice to simply say, *collisions*?</p>
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	<item>
		<title>By: madhur</title>
		<link>http://www.boiledbeans.net/2009/07/30/1bc29b36f623ba82aaf6724fd3b16718/comment-page-1/#comment-81857</link>
		<dc:creator>madhur</dc:creator>
		<pubDate>Fri, 31 Jul 2009 23:18:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.boiledbeans.net/?p=4204#comment-81857</guid>
		<description>1. Pigeon Hole Principle
2. MD5</description>
		<content:encoded><![CDATA[<p>1. Pigeon Hole Principle<br />
2. MD5</p>
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	<item>
		<title>By: Ananth</title>
		<link>http://www.boiledbeans.net/2009/07/30/1bc29b36f623ba82aaf6724fd3b16718/comment-page-1/#comment-81850</link>
		<dc:creator>Ananth</dc:creator>
		<pubDate>Fri, 31 Jul 2009 19:59:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.boiledbeans.net/?p=4204#comment-81850</guid>
		<description>1) Pigeon hole principle
2) Some hashing algo ( SHA1 I guess)

Accd Pigeon hole principle: No hashing algorithm, no matter how clever, can avoid collisions.</description>
		<content:encoded><![CDATA[<p>1) Pigeon hole principle<br />
2) Some hashing algo ( SHA1 I guess)</p>
<p>Accd Pigeon hole principle: No hashing algorithm, no matter how clever, can avoid collisions.</p>
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