September 10, 2010
Game developers and photographers are very fond of using technique X to achieve the exact opposite effects as illustrated in the image below. What is X?
Hint: Photographers use it while exposing pictures and game developers use it while rendering games.
cracked by: Raghuvansh , shrik , Anjul , Qbrain , Gurupad , Logik , Bharath , raklodramA , Rogi , Dibyo , username , Rahul Rajeev , krudebox , Bipin Banavalikar , Manish Achuth , jowens , Ananth , byslexia , achals , Rahulk , dineshk , Thejas V R , udupendra , lanu , Uday , Anubhav , Sumanth Patlolla , v.chandrashekar and Shwetha Maiya
HDR — High Dynamic Range
Photographers take multiple pictures of the same scene and blend a final image by picking the rightly exposed parts from different pics using some image editing tool.
Game engines do the reverse and over expose parts depending on the light available in the surroundings.